Mix 11 XNA Madness

This is the left hand side of the room. The right hand side were just as good looking. You can find that picture on Flickr, just click through to get there.
Just done my Mix 11 session. Great fun. Needed nerves of steel (or at least corrugated cardboard) when the video projector shut down just at the start. Fortunately the audience was super terrific. And most of them like cheese. Some great questions at the end.
You can find the slides for my session here.
I’ve made a brand new demos site with all the session demos for today, plus loads of other Windows Phone good stuff. You can find it all here:
I’ll keep this up to date with any new stuff I write, and move some other things in there that are presently hard to find.
If you want to see me go through any of the other demos, catch me at the Windows Phone Booth today at 2:00.





Reader Comments (2)
Do the Ad controls work for us developers in the UK ? Are they paid per display, or per user press. What happens to the game if he presses upon an advert ?
Now what I am really looking for is 3D XNA Game development on the WP7, (avoiding custom shaders, which Are not supported.) Keen to find some 3D Terrain samples, for a really compelling Game experience.
The lack of shader support is something we can't do much about I'm afraid, but I'd advise you to take a look at the five that you get, as these are pretty good. For 3D terrain stuff, take a look at the samples on create.msdn.com as I think you might find some useful things there.