Thought for the Dazed

I've had to give up that Distance Learning course as I was having trouble seeing the teacher.

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Tuesday
Aug192008

Engineering Windows 7 Blog

I have a kind of love-hate relationship with Windows Vista. I love it on some machines and hate it on others. This has a lot to do with the quality (or indeed existence) of device drivers, some manufacturers seem to have got away with sticking "Vista Capable" on things that were definitely not ready for showtime. More like "Vista Culpable".

You can't blame Microsoft for all these problems, but at the end of the day it is their name on the Vista tin and I hope they get tougher with hardware makers in the future. At the moment all eyes are on the upcoming "Windows 7", which is rather cleverly not pitching itself as the answer to all prayers, the wonder of wonders and the operating system to end all operating systems. Merely something that is better than XP and Vista.

As part of the efforts to keep everyone informed of how the development is going the senior managers of the Windows 7 team (and I do mean senior, these folks report directly to the top of Microsoft) have started an Engineering Windows 7 Blog. This is actually quite a worthwhile read. It gives you a nice insight into the way that enormous software products are created, and the conflicting pressures that the teams are exposed to. I also rather like the way that they are using the same blogging tool as I do, the venerable Windows Live Writer. (although I bet they get more hits than I do).

Reader Comments (5)

I've got a problem with some C# code. I posted my question in the VerySillyGames forum.

I tried what I could and I think all of my code is correct and the image is added into the content pipeline.

Visual C# 2008
XNA 3.0
August 20, 2008 | Unregistered CommenterJDog
I've posted a reply (what you are doing seems quite sensible). If you want to drop your code into the silly surgery I'd be quite happy to take a quick look.
August 21, 2008 | Registered CommenterRob
Thanks Rob. My code is exactly what i'd posted. I only later in the update section added my

spriteBatch.Begin();
spriteBatch.Draw(Vector2 etc...
spriteBatch.End();

It just stops me by saying it doesn't exsist. I'm really tempted to downgrade and return (install for the first time) Visual C# 2005 with Xna 2.0.

I'll head over there now.
August 21, 2008 | Unregistered CommenterJDog
I've taken a look at the code and fixed it. There are some doctors notes on the site. Nothing to worry about, just a slighly misplaced data file.
August 23, 2008 | Registered CommenterRob
Thanks Rob, i'll head over there right now !
August 23, 2008 | Unregistered CommenterJDog

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