Thought for the Dazed

I've had to give up that Distance Learning course as I was having trouble seeing the teacher.

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« Science Graduation Ceremony | Main | I am Legend (and very depressed) »
Thursday
Jan242008

Degrees of Success

I was Graduands Marshal at three degree ceremonies today. Wore the hat, did the intro and got everyone down and into the right place. Great fun, if hard work. All the audiences were terrific and everyone played their part just right, even the nervous graduands who were all splendid. Well done to you all. I'm doing my final intro tomorrow for our Computer Science students, which will be quite an occasion. I might even try out a new joke...

We only had one Honorary Graduate, but he was great. Sir Michael Alan Willcocks, KCB accepted his degree with an excellent and self deprecating speech. Most speakers at degree ceremonies try to pass on some wisdom to the audience, and Sir Michael was no exception. He said something which I think is actually excellent advice. He said that if you have a problem, rather than worrying about it you should try to do something about it. If you can't do anything about it, it is not a problem - it is a fact.

Reader Comments (4)

We were proud parents in ceremony 2 today (24 Jan) and thoroughly enjoyed the whole affair, including your contribution. Very different to City Hall (BSc last year) and well worth 400 mile round trip.

Liked the Arctic Corsair start and also Sir Michael's remark "Notice everything, change only some things, fear only God and cherish the bretheren".

We've had a great day. Thanks and well done.
January 24, 2008 | Unregistered CommenterNigel Hydes
Right, thanks for the reply.

"draw position" erm...draw operation...I also want the pixel to hit something, and dissapear, I'm using a white rectangle as a space ship, so I want another one where it fires back.

I have posted at www.vbdotnetforums.com

username, myblueocean

Sorry about this, save you going back.
January 25, 2008 | Unregistered CommenterRichard
Hi. If you just want to draw pixels you can do that with a simple drawing operation. However, you will need some variables to keep track of where the pixel is to be drawn and update these each time round the game loop. If you take a look at my Smartphone and Cheese articles:

http://msdn2.microsoft.com/en-us/library/aa446511.aspx

.. you will see that I create a game loop by using a timer. When the timer event fires I update the position of the game items and re-draw them, to give the impression of movement. You will have to do something similar with your game.
January 25, 2008 | Registered CommenterRob
Hmm, Rob is a little hard to make heads of tales of it.

Um, I can now think about how I can make pixels move from my piece of gfx, just using an animation.

But with the whole thing hitting my ship, and then destroyed with an effect.

Would you also know how to make some sort of gravity?
January 26, 2008 | Unregistered CommenterRichard

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