Sunday
Jul242005
Quick on the Draw
Sunday, July 24, 2005 at 09:07PM
My latest MSDN Smartphone articles are now out:
Pocket Jack: Writing a Card-Playing Application
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/pocketjack.asp?frame=true
Focus Point: An Image Scaling Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/focuspoint.asp?frame=true
Pocket Bots: Writing a Battle Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/pocketbots.asp?frame=true
StarLight: Writing a Space-Shooter Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/starlight.asp?frame=true
Feel free to have a read and steal the code from them. I'm particularly proud of StarLight, which has a neat scripting language for the game objects. This lets you create really nasty aliens.
I've been thinking about moving into 3D games for a while, so today myself and number one son spent a couple of hours trying to figure out how to recreate Faceball 2000, one of the best ever games for the Gameboy. By the end of the day we had a program which would draw two triangles on the Smartphone screen. Go us.
Pocket Jack: Writing a Card-Playing Application
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/pocketjack.asp?frame=true
Focus Point: An Image Scaling Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/focuspoint.asp?frame=true
Pocket Bots: Writing a Battle Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/pocketbots.asp?frame=true
StarLight: Writing a Space-Shooter Game for Smartphones
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnnetcomp/html/starlight.asp?frame=true
Feel free to have a read and steal the code from them. I'm particularly proud of StarLight, which has a neat scripting language for the game objects. This lets you create really nasty aliens.
I've been thinking about moving into 3D games for a while, so today myself and number one son spent a couple of hours trying to figure out how to recreate Faceball 2000, one of the best ever games for the Gameboy. By the end of the day we had a program which would draw two triangles on the Smartphone screen. Go us.
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