Chapter 4 and XNA 2.0

Chapter 4 is now available for download here. It describes how to load images into XNA programs and display them on the screen.
We've been very busy on the book front and made a slight change to the timescale. This is to incorporate the imminent release of XNA 2.0, which adds some very nice features and also tidies up a few parts of the framework slightly. In order to make sure that the book is useful for as long as possible it has been decided to put back the release date so that we can incorporate all the version 2.0 goodness in the text, so you will now be able to get your hands on this deathless prose in book form some time early in 2008.

Please note that this chaper, and all the pre-release chapters in the blog, are written for XNA 1.0.
The actual book is XNA 2.0. You can download two of the final chapters from the book at www.verysillygames.com.

